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Models & learning

Interaction fidelity

Interaction fidelity is the degree to which a learned model reproduces an agent's motion and the physical consequences of that motion on objects and the surrounding scene. It is distinct from visual quality: a prediction can look realistic while preserving the wrong contact, object state, or outcome.

Also known as: object-interaction fidelity, interaction modelling fidelity

Updated

Motion and consequences are separate tests

A predicted interaction contains at least two coupled claims: where the agent moves and how the world responds. A video world model may place a hand accurately while leaving the grasped object behind, or render a plausible object while sending the hand along the wrong path. What 30,000 Hours of Ego-centric Video Does Not Teach therefore reports agent and manipulated-object fidelity separately.

This separation matters in humanoid robotics because a policy, controller, object, and contact can all contribute to the observed outcome. A single task score tells whether the attempt passed; it does not identify which part of the predicted transition was wrong.

Realism is not physical agreement

Perceptual image metrics measure appearance differences. Interaction-fidelity measures instead ask whether task-relevant structures and state changes agree with the recorded outcome. The paper uses Structural Consistency Score: segment and track the hands and objects in predicted and ground-truth clips, then compare their masks over time. Other evaluations may use pose, contact, state, or outcome errors, so “interaction fidelity” does not name one standardised metric.

A convincing video can still have low interaction fidelity when an object disappears after occlusion, deforms like the wrong material, misses a grasp, or remains stationary while the hand moves it. Evaluation should pair visual examples with category-specific metrics and task outcomes rather than substituting one for the others.

State what the evaluation can observe

Report the agent and object definitions, ground-truth source, camera setting, prediction horizon, held-out factors, mask or state estimator, achievable metric bound, and failure categories. For robot rollouts, also state whether the result is generated from demonstrations, policy actions, or measured hardware execution.

Interaction fidelity does not certify safe or dynamically correct robot behaviour. Video cannot directly reveal every contact force, hidden surface, material parameter, or balance state. A strong evaluation localises visible prediction errors and then uses robot state, force, tactile, or simulator evidence for the quantities pixels do not determine.

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